Projects
Home   |   About

Shamate Youth: Original Game-Ready Character (2025.07)

Originally from an impoverished rural village, 司徒核爆(Situ Hebao) came to the city of Dongguan and found a job at a local salon as a hair washer. His dream is to become a hair stylist and open his own salon one day.

For this character, I was inspired by the Shamate subculture that was popular in China in the late 2000s - early 2010s, which was known for its outlandish fashion sense. 

Sculpted, modeled, textured, rigged in Blender. Imported and animated in Unreal Engine 5.





>>>

Game Demo

I made this combat game demo using Unreal Engine 5. I imported Situ Hebao as the protagonist, who is in a decrepit town using explosive attacks to fight zombies.

Player idle animations are made by me using Rokoko motion capture. Other animations are assets downloaded from the Fab/UE marketplace.

Environment models,  zombie model,  and Niagara effects are also downloaded from the Fab/UE marketplace.
Game environment is built and lit by me.

>>>
Unreal Engine 5 Project Screenshots

Environment & Lighting Setup
Player Animation Blueprint
Player Character Blueprint
Enemy Behavior Tree & Character Blueprint
Health Bar UMG Setup
Fire Attack Blueprint


TERRA: Original Character Concept & Model (2025)

Terra is the protagonist of my WIP short film. Her story takes place within one crazy night in New York City, where she goes on a bender with her girlfriend on the night of her brother’s funeral.
Sculpted, modeled, textured, and rigged in Blender.


Original Character Concept, Model & Animation (2025)

I made this character to test out my 2.5D workflow. The animation below is a lip synch test recreating this scene from Interview with the Vampire (1994). 
Sculpted, modeled, textured, rigged, and animated in Blender. Composited in After Effects.