MALARY: Original Game-Ready Character (2025.11)



Malary was appointed the Royal Vicar at Castle Nox, whose inhabitants are plagued by a disease that turns them into monsters. Many believe she is the demon responsible.
She is intended to be an NPC in a Soulsborne-style game. The player can talk to her, learn the story about Castle Nox, and receive quests from her.

Sculpted in ZBrush. Modeled, textured, and rigged in Blender.  Rendered in Unreal Engine 5.


Concept Development

Since demons are usually associated with bulls, I incorporated elements like the horned headdress and septum ring into Malary’s design to evoke the imagery of a bull.
Concept development

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Project files


Lowpoly modeling
Zbrush sculpting
Lace cards
Handpaint Normal Map
Handpaint Albedo Map
Ruffles cloth simulation